General Info   Events   Staff   Research   Scientific Council   Conferences   Seminars   Recent Publications   Library   Publishing Centre   Staff Services   Links 
Publishing Centre \ 1999 \ 873 - Abstract Site Map  

873 - Abstract

 

1999

 

Publishing Centre

Home

 

Stanislaw Ambroszkiewicz, Wojciech Penczek

Distributed games: local interactions, explicit communication, and causal knowledge

873

Abstract

In this paper we suggest new structures for modeling games (multi-agent systems). We use prime event structures as the branching runs representing all the possible plays in games. Event structures have been already successfully applied in the theory of distributed systems \cite{Winskel89} and several temporal logics have adopted them as frames. We show that a prime event structure extended with a utility function defined on the terminal nodes can be naturally considered as distributed game in extensive form. The notion of passing knowledge introduces a novel concept to the standard definition of games in extensive form. As well, the notion of information sets (corresponding to agent's knowledge) gets new insight, because now the information sets cannot be defined in an arbitrary way, i.e., they must correspond to causal dependencies in the system.


Key words: Multi-agent systems, games, even structures, causality, knowledge.

  webmaster@IPIPAN.Waw.PL Copyright by ICS PAS - 2003